Projects

Phantasma

2023

Phantasma is a bullet-hell platformer where you must guide lost souls towards their final destination. The theme for this game was "Limited Space".

I created it entirely on my own for the Ludum Dare Jam 54 under the "Jam" category, which lasted 72 hours.

Lumien

2022 - 2023

Lumien is a fast-paced third-person platformer created as part of my university studies.

I acted as the Creative Director for Lumien, tasked with leading a team of Game Designers to create the concept and mechanics as well as ensuring my vision of the game was seen through.

Tower of Boom

2023

Tower of Boom is a 2D-Platformer, where you climb up a tower while attacked by fire blasts. It was created in 48 hours as part of the winter "alpha Game Jam".

I was responsible for programming alongside 2 of my colleagues and implemented most of the mechanics related to fireblasts.

Ampguard

2021 - 2022

Ampguard is an action-packed rogue-like single player experience with an adaptable combat system and strategic gameplay elements.

I worked on Ampguard as a Trainee in Project Management and Game Design.

TKKG Easter Event

2021

The TKKG easter event was the conclusion to an ARG by Mantikor in collaboration with Sony, where viewers could actively help the TKKG group solve an escape room live on Twitch.

As part of a team of 7 we created the puzzles for the event and later assured the audience's progress.